Difference between revisions of "The Rebel Alliance"

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== Post-[[Reset]] ==
 
== Post-[[Reset]] ==
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If you want to be a rebel, then why not be a rebel with a cause? The Rebel Alliance are the galaxy's good guys, whose goal it is to topple [[The Galactic Empire]] from power and reinstate a Galactic Republic (hence the name 'The Alliance to Restore the Republic'). As the universal underdogs, the Alliance claims no planet or place as its base of operations. Instead, its members are scattered across the galaxy, many of them working near-independently from the main governing body of the Alliance. It is through these isolated individuals that the Alliance is able to establish pockets of support. Though few planets will state outright their support for the cause of the Alliance, for fear of punishment at the hands of the Empire, the group has achieved significant support at a grass roots level. People all over the galaxy, dissatisfied with the close-minded tyrannical rule of the Emperor, turn to the Rebellion for hope - hope that one day democracy can be restored, and men and women of every race can live without the fog of fear in their minds. Though fewer in number than their opponents, the dedicated and extremely passionate members of the Rebellion fight night and day for the good of the galaxy.
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Like any faction, the Alliance is divided into a number of mostly self-governing departments...
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=== The Rebel Fleet ===
 
=== The Rebel Fleet ===
  
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The department is divided into three main sub departments - Intentions, Operations, and Counter-Intelligence. The Intentions department specialize in equipment, interrogation, analysis and cryptology, spending much of their time 'behind the lines' (so to speak). The Operations department deal with the co-ordination and execution of passive and systems operations - plainly, they plan and organize the majority of the departments field work. The Counter-Intelligence department deals solely in retrieval and security, making their job perhaps the most perilous. They are the men and women dispatched into uncertain territories to rescue or secure lost agents, lost cargo and other items of importance.
 
The department is divided into three main sub departments - Intentions, Operations, and Counter-Intelligence. The Intentions department specialize in equipment, interrogation, analysis and cryptology, spending much of their time 'behind the lines' (so to speak). The Operations department deal with the co-ordination and execution of passive and systems operations - plainly, they plan and organize the majority of the departments field work. The Counter-Intelligence department deals solely in retrieval and security, making their job perhaps the most perilous. They are the men and women dispatched into uncertain territories to rescue or secure lost agents, lost cargo and other items of importance.
  
Director [[Dasquian Belargic]] and Assistant-Director [[Grace Van-Derveld]] head the '''Intelligence''' department as a whole. Beneath them are the sub-department directors, each of whom has their own assistant director. All members of Alliance Intelligence are considered 'Operatives'. Members may receive, within their chosen sub-department of specialization, other titles to supplement this - but the rank of Operative will always come first. In this all members are equal. Unlike other branches of the '''Rebellion''' rank and hierachy are not strictly enforced.
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Director [[Dasquian Belargic]] and Assistant-Director [[Grace Van-Derveld]] head the Intelligence department as a whole. Beneath them are the sub-department directors, each of whom has their own assistant director. All members of Alliance Intelligence are considered 'Operatives'. Members may receive, within their chosen sub-department of specialization, other titles to supplement this - but the rank of Operative will always come first. In this all members are equal. Unlike other branches of the Rebellion rank and hierarchy are not strictly enforced.
  
 
==== Currently active operatives ====
 
==== Currently active operatives ====

Revision as of 16:11, 16 April 2007

Rebel.jpg

Contents

Post-Reset

If you want to be a rebel, then why not be a rebel with a cause? The Rebel Alliance are the galaxy's good guys, whose goal it is to topple The Galactic Empire from power and reinstate a Galactic Republic (hence the name 'The Alliance to Restore the Republic'). As the universal underdogs, the Alliance claims no planet or place as its base of operations. Instead, its members are scattered across the galaxy, many of them working near-independently from the main governing body of the Alliance. It is through these isolated individuals that the Alliance is able to establish pockets of support. Though few planets will state outright their support for the cause of the Alliance, for fear of punishment at the hands of the Empire, the group has achieved significant support at a grass roots level. People all over the galaxy, dissatisfied with the close-minded tyrannical rule of the Emperor, turn to the Rebellion for hope - hope that one day democracy can be restored, and men and women of every race can live without the fog of fear in their minds. Though fewer in number than their opponents, the dedicated and extremely passionate members of the Rebellion fight night and day for the good of the galaxy.

Like any faction, the Alliance is divided into a number of mostly self-governing departments...

The Rebel Fleet

Rogue Squadron

Rebel Intelligence

Rebel (or Alliance) Intelligence is a branch of the Alliance to Restore the Republic. It is their responsibility to obtaini and analyze military, diplomatic and economic information and report such information to the relevant branches of the Alliance. In simple terms, they are the Rebellion's spies. Members of Alliance Intelligence are stationed throughout the known Galaxy, acting as the eyes and ears of the Rebellion.

The department is divided into three main sub departments - Intentions, Operations, and Counter-Intelligence. The Intentions department specialize in equipment, interrogation, analysis and cryptology, spending much of their time 'behind the lines' (so to speak). The Operations department deal with the co-ordination and execution of passive and systems operations - plainly, they plan and organize the majority of the departments field work. The Counter-Intelligence department deals solely in retrieval and security, making their job perhaps the most perilous. They are the men and women dispatched into uncertain territories to rescue or secure lost agents, lost cargo and other items of importance.

Director Dasquian Belargic and Assistant-Director Grace Van-Derveld head the Intelligence department as a whole. Beneath them are the sub-department directors, each of whom has their own assistant director. All members of Alliance Intelligence are considered 'Operatives'. Members may receive, within their chosen sub-department of specialization, other titles to supplement this - but the rank of Operative will always come first. In this all members are equal. Unlike other branches of the Rebellion rank and hierarchy are not strictly enforced.

Currently active operatives

Operatives M.I.A, inactive or retired

Codewords

  • Blind Jump - Establishing an Intelligence network on a new planet
  • Busted Vacc Suit - Blown cover
  • Busy - Stormtrooper
  • Father - Alliance Intelligence
  • High-Altitude - Undercover
  • Jobber - Assassin
  • Lullaby - Suicide pill
  • Mother - Case officer
  • Noxious; Smelly - Imperial security
  • Orphan - The disbandment of an intelligence network leaving an agent orphaned
  • Pacify - To Kill
  • Poison - Imperial Intelligence
  • Toxic - Infiltration by Imperial Intelligence
  • 23er - A very competent agent (an agent's chance of completing 20 field assignments without being killed or captured is 23%)
  • Vaccinate - To remove any known Imperial agent
  • Vacuum - Deep undercover

Expanded History

Pre-Reset

Before the Roleplaying Reset, the Rebel Alliance was known as The New Republic.