Difference between revisions of "Imperial Federacy"
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====Acts and Legislation==== | ====Acts and Legislation==== | ||
+ | From this thread: | ||
+ | http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=34787 | ||
+ | '''Alien Exclusion Act''' | ||
+ | |||
+ | With the Federacy's boarders being patrolled by armed vessels, illegal immigration has been virtually annihilated. Our jobs are secure and our economy strong. | ||
+ | |||
+ | The Alien Exclusion act calls for a lessening of the legal immigration of non-human races into Federal boarders. This calls for a polling of the current percentage of the population of each race on Federacy held worlds. | ||
+ | |||
+ | Once this poll has been completed, the percentage will be taken. The total number of aliens of each race will be allowed 1 immigrant for each 1000 currently within Federal boarders. | ||
+ | |||
+ | '''Bacta Substitute Initiative''' | ||
+ | |||
+ | Due to the instability of the bacta trade and unreliable sources, the Federal Bureau of Military Affairs has granted a 1,000,000 credit loan to several independent labs for the production of a substitute. | ||
+ | |||
+ | It is known that current artificial bacta drugs are weaker and take longer to activate and work. Thus, the initiative will attempt to correct these flaws using the latest in Federal technology. | ||
+ | |||
+ | United Imperial Technologies and Maverick Labs have both displayed interest in providing funding and researchers for the project. | ||
===Technology=== | ===Technology=== | ||
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Additionally, technology was socially significant. For instance, '''Neural Reprogramming''' programs were launched in an effort to reduce crime and increase military participation. | Additionally, technology was socially significant. For instance, '''Neural Reprogramming''' programs were launched in an effort to reduce crime and increase military participation. | ||
− | ===Special Military | + | '''Nearly Complete List of Technology''' |
+ | |||
+ | http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=34812 | ||
+ | |||
+ | '''Some Technology Explained''' | ||
+ | |||
+ | http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=37845 | ||
+ | |||
+ | '''Neural Technology Explained''' | ||
+ | |||
+ | http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=37836 | ||
+ | |||
+ | ===Special Military Organizations=== | ||
'''Storm Guardsmen''' | '''Storm Guardsmen''' | ||
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One of the key tactics of the Marines was to enter atmosphere using enhanced armored suits. Additionally, they were well versed in Zero-G combat. | One of the key tactics of the Marines was to enter atmosphere using enhanced armored suits. Additionally, they were well versed in Zero-G combat. | ||
+ | |||
+ | '''Mobile Infantry''' | ||
+ | |||
+ | The Mobile Infantry were the stormtroopers of the Federacy. They were stationed planetside, on ships, and on stations. They were the do-all soldiers of the Federacy. | ||
+ | |||
+ | '''Tactics Explained''' | ||
+ | |||
+ | Some additional tactical information: | ||
+ | |||
+ | http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=36716 | ||
===War with the Sovereignty=== | ===War with the Sovereignty=== |
Latest revision as of 20:21, 27 May 2007
Contents |
Post-Reset
The Imperial Federacy does not exist post-reset.
Pre-Reset
A faction of the splintered Galactic Empire.
Formation
When the Empire splintered, Khendon Sevon, Vice-Diktat of TGE, along with Sean Piett, also a Vice-Diktat, escaped to a remote sector of space. There, they leveraged Sevon's corporation (United Imperial Technologies) and used its monetary and military resources to establish the Imperial Federacy.
Its capital started on UIT's corporate planet of Omerose and spread from there.
Growth and Development
Leadership
Sevon declared himself Imperator of the Federacy and raised Piett to the rank of Grand Admiral and Second of the Federacy.
Holdings In order of acquisition:
Star Dust Station
Saliche-Ag Cluser
Acts and Legislation
From this thread: http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=34787
Alien Exclusion Act
With the Federacy's boarders being patrolled by armed vessels, illegal immigration has been virtually annihilated. Our jobs are secure and our economy strong.
The Alien Exclusion act calls for a lessening of the legal immigration of non-human races into Federal boarders. This calls for a polling of the current percentage of the population of each race on Federacy held worlds.
Once this poll has been completed, the percentage will be taken. The total number of aliens of each race will be allowed 1 immigrant for each 1000 currently within Federal boarders.
Bacta Substitute Initiative
Due to the instability of the bacta trade and unreliable sources, the Federal Bureau of Military Affairs has granted a 1,000,000 credit loan to several independent labs for the production of a substitute.
It is known that current artificial bacta drugs are weaker and take longer to activate and work. Thus, the initiative will attempt to correct these flaws using the latest in Federal technology.
United Imperial Technologies and Maverick Labs have both displayed interest in providing funding and researchers for the project.
Technology
Technology played a vital role securing the Federacy's legitimacy and planetary holdings. UIT provided the military research and facilities to establish a powerful navy. Within days of its founding, the Federacy invaded various planets including the military manufacturing planet of Wor Tandell and military training planet of Delteon.
Legislation established various Federacy owned companies to facilitate military technology development. The government funded extensive research for new technologies. These developments were implemented in cutting edge military technology that, ultimately, was harnessed for civilian purposes.
Neural technology played a key role in the Federacy. It allowed unheard of control and manipulation for both military and civilian purposes.
The Chiss cooperated with the Federacy's research teams and helped develop and manufacture additional military technologies.
Additionally, technology was socially significant. For instance, Neural Reprogramming programs were launched in an effort to reduce crime and increase military participation.
Nearly Complete List of Technology
http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=34812
Some Technology Explained
http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=37845
Neural Technology Explained
http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=37836
Special Military Organizations
Storm Guardsmen
The Storm Guardsmen were elite units that answered directly to the Imperator. Each was hand picked from the Federal Marines and given the latest and greatest in technology. They often worked in small teams of 3 or less individuals and would scour the galaxy for Force users or enemies of the Federacy.
Guardsmen were also tasked with protecting Imperator Sevon's family.
Federal Marines
The Marines were developed as a task force to protect and assault from space. They were stationed aboard vessels and space stations and given advanced technology to defend Federacy interests. Military-grade neural interfaces were assigned to each, as well as enhanced weapons and armor systems.
One of the key tactics of the Marines was to enter atmosphere using enhanced armored suits. Additionally, they were well versed in Zero-G combat.
Mobile Infantry
The Mobile Infantry were the stormtroopers of the Federacy. They were stationed planetside, on ships, and on stations. They were the do-all soldiers of the Federacy.
Tactics Explained
Some additional tactical information:
http://www.sw-fans.net/archive/forum/showthread.php?s=&threadid=36716